



Copyright © 2009 Bobby Owsinski
Table Of Contents
Part 1
Chapter 1- The History Of Music Production
The Early label Era
The Mature Music Era
The Independent Era
Game Changing Producers
The Pioneers
The Trailblazers
The Innovators
The Trendsetters
Chapter 2 - What Is A Producer?
Different Types Of Music Production
How To Become A Producer
What Are The Responsibilities?
Who Do Your Work For? Artist or Label?
Chapter 3 - The Elements Of Music Production
Project Management
Managing Time
Managing Rentals
Managing People
Creative
Financial
Political
Chapter 4 - The Business of Music Production
What’s My Deal?
The Basic Deal
The Deal of the Past
Who’s Paying
The New Deal
When a Label Isn’t Involved
The Budget
Assembling the Budget
Typical Budget Numbers
Using Union Musicians
Additional Fees
Hiring Union Musicians
Union Versus Non-Union Players
The Recording Fund
A Final Word On Budget
Chapter 5 - It’s All In The Song
Let’s Discuss Your Songs
Dynamics On Records
Arrangements Are The Key
Arrangement Elements
Sonic Arrangements
Clash of the Guitar Players
Rules For Arrangements
Chapter 6 - Music Mechanics
Dynamics
How To Learn To Play Dynamically
Don’t Confuse Volume Level With Intensity
Builds
Play Together - Listen To Each Other
Timing Is Everything
Song Starts And Stops
Accents
The Groove and the Pocket
How To Find The Pocket
Attacks and Releases
Turnarounds
Tempo
Faster Does Not Create More Excitement
A Click Can Help
Play In Tune
Chapter 7 - Pre-Production - The Most Important Step
Getting To Know You
Selecting The Songs
Pre-Production Rehearsals
You Gotta Hear Yourself
Practice In The Round
A Few Rehearsal Tips
Pre-Production Demos
How Long Should It Take?
It’s The Little Things That Count
Chapter 8 - Preparing For The Session
Initial Decisions
Selecting A Studio
Chapter 9 - Basic Tracks - Where The Magic Is Made
What Are Basic Tracks?
Setup
How Long Are The Sessions
Getting Sounds
Choose The Best Instruments
Different Gear For Different Jobs
Well Maintained Equipment Required
Is Vintage Gear Necessary?
Recording The Drums - The Song’s Heartbeat
The Keys To A Great Sounding Drum Kit
The Snare
Snare Construction
The Snare Unit
Tuning Tips
The Headphone Mix
Personal Headphone Mixes
Recording Without Headphones
To Click Or Not To Click
Making The Click Cut Through The Mix
Preventing Click Bleed
When A click Won’t Work
Leakage Is Your Friend
Don’t Forget To Record A Tuning Note
Don’t Forget To Record A Count-Off
The Scratch Vocal
Using Session Musicians Or The Band?
Listening To Playbacks
Session Breaks
Dinner Breaks
How Do You Know When You’re Finished?
Chapter 10 - Overdubs
The Recording Plan
Make It Better, Not Just Different
Time To Experiment
When Artistic Block Hits
Limit The Attendees
Recording In The Control Room
Vocals In The Control Room
Overdubbing Techniques
Use The Big Part Of The Studio
Vocal Doubling
Vocal Stacking
Instrument Doubling Or Stacking
Vocal Comping
Tips for Comping
Chapter 11 - Working With Your Team
Be A Professional
The Importance Of Diplomacy
Steps In Resolving A Conflict
Getting The Best Out Of Musicians
Getting The Best Out Of Singers
The Three P’s - Pitch, Pocket, Passion
Pitch
The Singer Music Hear Herself
Pocket
Passion
Background Vocals Need Attention Too
Harmony Vocals Take More Time
Phrasing Is Everything
Attacks And, Especially, Releases
Gang Vocals
Working With The Engineer
Working With The Artist
Chapter 12 - Mixing - Where It’s Make Or Break
The Mechanics Of Mixing
Hearing The Final Product
Tall, Deep And Wide
The Keys To A Great Mix
Find The Direction Of The Song
Develop The Groove And Build It Like A House
Find The Most Important Element And Emphasize It
The Master Mix
Competitive Level
Mixing With Mastering In Mind
Mixing “In-The-Box”
The Mixing Engineer’s Style
How Much Should It Cost?
How Long Should It Take?
Alternative Mixes
Chapter 13 - Mastering - The Finishing Touch
What Is Mastering?
Why Is Mastering So Important?
The Reason It Sounds So Good When A Pro Does It
Experience Is The Key
The Mastering Engineer’s Sound
The Mastering Engineer’ As A Security Blanket
How Long Should It Take?
How Much Should It Cost?
Preparation For Mastering
Competitive Level Take 2
Hypercompression - Don’t Go There!
Use A Pro or Master At Home?
Mastering For Different Delivery Formats
The Source File
Exporting For iTunes
Chapter 14 - Production Checklist
Part 2
Chapter 15 - Interviews
Michael Beinhorn
Mark Bright
Jack Douglas
Richard Feldman
Gareth Jones
Mark Plati
Carmen Rizzo
Glossary



Author - Producer
Music and Technology Advisor